Parasite Eve Weapons
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Added by AlexShepherdParasite Eve had taken into account many things other games had not at the time. Unlike other games where the player just picked a weapon and fought, the series based its battles on the type of weapon, range, weight, and speed. The game left it up to the player to choose the right weapons for each battle, altering the flow of battle with each choice.
Clubs
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Clubs are great during AT charges. However Aya moves and attacks incredibly slowly while using them, which gives the enemy time to either attack or dodge. Used best for stealing, the club is Aya's only other option when out of ammo.
Club 1
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- Attack: 9+1
- Range: 10
- Bullets: 0
- Slots: 1
- Effect: N/A
- Found: Aya's default Club
Club 2
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- Attack: 24+1
- Range: 10
- Bullets: 0
- Slots: 1
- Effect: Steal items but attack is reduced by half
- Found: Soho Gun Store
Club 3
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- Attack: 38
- Range: 10
- Bullets: 0
- Slots: 2
- Effect: Steal items but attack is reduced by half plus first shot
- Found: Chinatown Sewers
Club 4
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- Attack: 78+2
- Range: 10
- Bullets: 0
- Slots: 3
- Effect: Steal items, Counterattack, and Critical Up
- Found: Chrysler Building Floors 11-20
Club 5
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- Attack: 100+2
- Range: 10
- Bullets: 0
- Slots: 3
- Effect: Steal items plus first shot
- Found: Chrysler Building Floors 61-70
Pistols
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Pistols are, without a doubt, some of the best guns in the game. They're very well rounded and have great strength without sacrificing speed.
Maeda's Gun
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- Attack: 1
- Range: 60
- Bullets: 15
- Slots: 2
- Effect: Rate of FireX2
- Found: Given by Maeda on Day 5.
Exception: During the final battle, when you fight the mature form the Ultimate Being, you are given a crate of bullets that can only be fired by this gun. During this time, Maeda's Gun is the only firearm capable of doing beyond one point of damage—and in fact does at least 999 damage per shot due to the fact that said bullets have Aya's cells in them—so it's suggested to sacrifice a space of inventory to keep this gun around for the final battle.
M84F
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- Attack: 10
- Range: 51
- Bullets: 6
- Slots: 1
- Effect: Rate of FireX2
- Found: Aya's default Pistol
P220
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- Attack: 14+1
- Range: 55
- Bullets: 5
- Slots: 1
- Effect: Rate of FireX2
- Found: Theater Basement
M1911A1
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- Attack: 15+2
- Range: 60
- Bullets: 5+1
- Slots: 2
- Effect: Rate of FireX3
- Found: Theater Sewers
M9
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- Attack: 17
- Range: 53+1
- Bullets: 8+1
- Slots: 3
- Effect: Rate of FireX3
- Found: Central Park
F8
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- Attack: 18+1
- Range: 54+2
- Bullets: 7
- Slots: 1
- Effect: N/A
- Found: Central Park
M92F
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- Attack: 28+1
- Range: 50+1
- Bullets: 8+3
- Slots: 3
- Effect: Rate of FireX3
- Found: Given by Wayne on Day 3
G19
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- Attack: 30+2
- Range: 57+1
- Bullets: 8+2
- Slots: 3
- Effect: Rate of FireX3
- Found: Soho Gun Store
M9-2
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- Attack: 38+1
- Range: 54+1
- Bullets: 10+1
- Slots: 2
- Effect: Rate of FireX3
- Found: Dropped by boss Sheeva
PPK
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- Attack: 45+2
- Range: 48+1
- Bullets: 12
- Slots: 2
- Effect: Rate of FireX5 and chance to start with full AT bar
- Found: Warehouse
G23
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- Attack: 47+1
- Range: 58+2
- Bullets: 10
- Slots: 2
- Effect: Rate of FireX3
- Found: Dropped by boss Giant Spider (Hospital Rooftop)
M1911A2
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- Attack: 48
- Range: 61
- Bullets: 10
- Slots: 2
- Effect: Rate of FireX3
- Found: Chinatown
G22
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- Attack: 49+2
- Range: 61
- Bullets: 8+2
- Slots: 2
- Effect: Rate of FireX2
- Found: Museum 1st Floor
M9-3
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- Attack: 53+2
- Range: 58
- Bullets: 13
- Slots: 3
- Effect: Rate of FireX3 and 2 additional commands
- Found: Museum 3rd Floor
M8000
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- Attack: 57
- Range: 58
- Bullets: 12
- Slots: 3
- Effect: 2 additional commands
- Found: Dropped by boss Tyrannosaur
USP-2
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- Attack: 58
- Range: 57+2
- Bullets: 11
- Slots: 2
- Effect: N/A
- Found: Chrysler Building Floors 2-10
P228
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- Attack: 59
- Range: 55+1
- Bullets: 12+1
- Slots: 2
- Effect: N/A
- Found: Chrysler Building Floors 2-10
P226
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- Attack: 63
- Range: 57
- Bullets: 11+1
- Slots: 2
- Effect: Rate of FireX2
- Found: Chrysler Building Floors 2-10
G20
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- Attack: 65
- Range: 61+1
- Bullets: 12+2
- Slots: 2
- Effect: Counterattack
- Found: Chrysler Building Floors 41-50
M1911A4
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- Attack: 68
- Range: 62+1
- Bullets: 9
- Slots: 2
- Effect: N/A
- Found: Chrysler Building Floors 2-10
P229
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- Attack: 75+2
- Range: 59
- Bullets: 14+2
- Slots: 5
- Effect: Rate of FireX3
- Found: Chrysler Building Floors 11-20
M96
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- Attack: 75+2
- Range: 58
- Bullets: 14+2
- Slots: 5
- Effect: N/A
- Found: Chrysler Building Floors 11-20
USP-3
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- Attack: 75+1
- Range: 58
- Bullets: 12+1
- Slots: 2
- Effect: Rate of FireX2
- Found: Chrysler Building Floors 41-50
AM44
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- Attack: 78
- Range: 58
- Bullets: 12+1
- Slots: 2
- Effect: N/A
- Found: Chrysler Building Floors 11-20
Mark 23
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- Attack: 81+1
- Range: 60+1
- Bullets: 13
- Slots: 2
- Effect: Rate of FireX3 and chance of starting with full AT bar
- Found: Chrysler Building Floors 21-30
M1911A5
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- Attack: 65+1
- Range: 63
- Bullets: 10+1
- Slots: 2
- Effect: N/A
- Found: Chrysler Building Floors 31-40
M712
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- Attack: 85+2
- Range: 63+1
- Bullets: 10+1
- Slots: 2
- Effect: Counterattack
- Found: Chrysler Building Floors 51-60
M96R
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- Attack: 88+1
- Range: 59
- Bullets: 20
- Slots: 2
- Effect: 3 additional commands
- Found: Chrysler Building Floors 61-70
USP-TU
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- Attack: 115+1
- Range: 87+1
- Bullets: 25+6
- Slots: 3
- Effect: Rate of FireX5 and Counterattack
- Found: Give Wayne 300 Junk, leave the decision to him, and you might get this
SP1C
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- Attack: 118+2
- Range: 67+2
- Bullets: 18+2
- Slots: 2
- Effect: Rate of FireX2
- Found: Give Wayne 300 Junk, leave the decision to him, and you might get this
DE50AE7
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- Attack: 123+2
- Range: 55+1
- Bullets: 15+2
- Slots: 10
- Effect: Rate of FireX2
- Found: Give Wayne 300 Junk, then ask for the pistol
Rifles
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Aside from the rocket launchers in both fields, the rifles are the most powerful and longest-ranged guns in Parasite Eve. The strength and range of each rifle makes up for its rather slow speed.
M16A1
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- Attack: 34+1
- Range: 110+2
- Bullets: 15+1
- Slots: 1
- Effect: Rate of FireX2
- Found: Given by Torres on Day 2
SG550
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- Attack: 40
- Range: 110+2
- Bullets: 15+1
- Slots: 1
- Effect: Rate of FireX2
- Found: Dropped by boss Giant Dogman
G3A3
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- Attack: 43+1
- Range: 121+2
- Bullets: 18+1
- Slots: 3
- Effect: N/A
- Found: Hospital 13th Floor
Type64
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- Attack: 50+1
- Range: 112+2
- Bullets: 14+2
- Slots: 4
- Effect: Rate of FireX3 and Critical Up
- Found: Chrysler Building Floors 21-30
M16A2
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- Attack: 53+2
- Range: 124
- Bullets: 18+1
- Slots: 2
- Effect: Rate of FireX3
- Found: Chrysler Building Floors 2-10
PSG-1
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- Attack: 75
- Range: 120
- Bullets: 18+1
- Slots: 5
- Effect: Rate of FireX2
- Found: Chrysler Building Floors 31-40
SAR
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- Attack: 85+1
- Range: 135+1
- Bullets: 16
- Slots: 2
- Effect: N/A
- Found: Chrysler Building Floors 41-50
XM177E2
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- Attack: 99
- Range: 158+1
- Bullets: 16+1
- Slots: 5
- Effect: Critical Up
- Found: Chrysler Building Floors 61-70
FA-MAS
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- Attack: 119
- Range: 168+1
- Bullets: 26
- Slots: 6
- Effect: Rate of FireX3
- Found: Chrysler Building Floors 51-60
MAG
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- Attack: 151+1
- Range: 185
- Bullets: 20+1
- Slots: 4
- Effect: Rate of FireX2 and Critical Up
- Found: Give Wayne 300 Junk and ask for the Rifle
AK-47
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- Attack: 155
- Range: 152+2
- Bullets: 23+1
- Slots: 6
- Effect: Rate of FireX5, Critical Up, and Counterattack
- Found: Give Wayne 300 Junk, leave the decision to him, and you might get this...
Machine Guns
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The fastest weapons in the game and nearly as well rounded as the pistols, the machine guns are about the same speed. The drawback with them, however, is the fact that many stocks come with negative side effects that only a few Super Tools would be able to get rid of.
M11
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- Attack: 32+1
- Range: 42
- Bullets: 20+1
- Slots: 2
- Effect: Rate of FireX5 plus a random addition
- Found: Soho Gun Store
MP5K
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- Attack: 35+1
- Range: 43
- Bullets: 23+1
- Slots: 1
- Effect: Rate of FireX3
- Found: NYPD Weapons Storage
MP5DW
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- Attack: 52+1
- Range: 46
- Bullets: 23+2
- Slots: 2
- Effect: Rate of FireX7 and a random addition
- Found: Museum 2nd Floor
MP5A5
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- Attack: 67+1
- Range: 48
- Bullets: 28+1
- Slots: 2
- Effect: Rate of FireX2 and attacks all enemies
- Found: Chrysler Building Floors 31-40
Full UZ
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- Attack: 68
- Range: 49+1
- Bullets: 42+1
- Slots: 3
- Effect: Rate of FireX10 and a random addition
- Found: Chrysler Building Floors 11-20
PPsh41
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- Attack: 78+2
- Range: 75+1
- Bullets: 71
- Slots: 2
- Effect: Rate of FireX10
- Found: Give Wayne 300 Junk, leave the decision to him, and you might get this
MP5SD6
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- Attack: 89
- Range: 52
- Bullets: 31+1
- Slots: 4
- Effect: Rate of FireX3 and attacks all enemies
- Found: Chrysler Building Floors 51-60
P90
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- Attack: 122
- Range: 51+2
- Bullets: 200+1
- Slots: 5
- Effect: Rate of FireX10 and attacks all enemies
- Found: Give Wayne 300 Junk, then ask him for the machine gun
Shotguns
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Shotguns are slow but strong and all have the Burst ability, which allows Aya to fire at all foes within range after firing,
M870
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- Attack: 48+1
- Range: 60
- Bullets: 4+3
- Slots: 6
- Effect: Burst and Rate of FireX2
- Found: Chinatown Sewers
M500
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- Attack: 57+2
- Range: 61+2
- Bullets: 5+2
- Slots: 10
- Effect: Burst and Rate of FireX2
- Found: Museum 4th Floor
M870-2
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- Attack: 63
- Range: 63+1
- Bullets: 5
- Slots: 9
- Effect: Burst
- Found: Chrysler Building Floors 21-30
M500-2
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- Attack: 75+1
- Range: 67
- Bullets: 6
- Slots: 11
- Effect: Burst and Rate of FireX3
- Found: Chrysler Building Floors 61-70
Maverick
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- Attack: 82
- Range: 69+2
- Bullets: 6+1
- Slots: 5
- Effect: Burst
- Found: Chrysler Building Floors 31-40
S12
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- Attack: 97+1
- Range: 72
- Bullets: 8+1
- Slots: 6
- Effect: Burst
- Found: Chrysler Building Floors 51-60
M10B
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- Attack: 120+1
- Range: 70
- Bullets: 6+1
- Slots: 4
- Effect: Burst and Rate of FireX3
- Found: Give Wayne 300 Junk, then ask him for the shotgun
Grenade Launchers
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Slow with low ammo capacity, the grenade launchers aren't really worth Aya's time considering their strength is also low. The only use Aya has for the grenade launcher are it's various choices of elemental side effects.
M79
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- Attack: 44+1
- Range: 65+2
- Bullets: 4+1
- Slots: 3
- Effect: Rate of FireX2 and chance of putting enemy to sleep
- Found: Hospital Basement
M203-2
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- Attack: 48+1
- Range: 65
- Bullets: 6+1
- Slots: 2
- Effect: Rate of FireX2 and chance of heat damage
- Found: Warehouse
M203=3
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- Attack: 49+1
- Range: 71
- Bullets: 5+2
- Slots: 4
- Effect: Rate of FireX3 and chance of acid damage
- Found: Chinatown Sewers
M79-3
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- Attack: 52+2
- Range: 68+1
- Bullets: 5+1
- Slots: 3
- Effect: Rate of FireX2 and chance of frost damage
- Found: Dropped by boss Centipede
M203-4
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- Attack: 57+1
- Range: 67
- Bullets: 7+1
- Slots: 5
- Effect: Rate of FireX2 and chance of frost damage
- Found: Museum 1st Floor
M79-4
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- Attack: 59+2
- Range: 65
- Bullets: 10
- Slots: 4
- Effect: N/A
- Found: Chrysler Building Floors 2-10
M203-5
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- Attack: 68
- Range: 65
- Bullets: 7
- Slots: 5
- Effect: N/A
- Found: Chrysler Building Floors 11-20
M79-5
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- Attack: 75
- Range: 67+2
- Bullets: 8
- Slots: 5
- Effect: N/A
- Found: Chrysler Building Floors 21-30
M203-6
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- Attack: 80+1
- Range: 67+1
- Bullets: 6+2
- Slots: 4
- Effect: Shots have a chance of killing most enemies
- Found: Chrysler Building Floors 61-70
HK640
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- Attack: 115+1
- Range: 70
- Bullets: 8+1
- Slots: 8
- Effect: N/A
- Found: Give Wayne 300 Junk, then ask him for the grenade launcher
Rocket Launchers
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The best weapon concerning power and range, the rocket launcher's only faults are its extremely low speed and its low amount of ammo, which is even less than grenade launcher ammo.
AT4
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- Attack: 128
- Range: 202
- Bullets: 1
- Slots: 0
- Effect: N/A
- Found: Dropped by boss Giant Crab
AT4-1
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- Attack: 186
- Range: 205+30
- Bullets: 1
- Slots: 0
- Effect: N/A
- Found: Chrysler Building Floors 41-50
LAW80
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- Attack: 200+20
- Range: 210
- Bullets: 1
- Slots: 0
- Effect: N/A
- Found: Give Wayne 300 Junk, then ask him for the rocket launcher