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Parasite Eve II Ammunition

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Unlike its predecessor, Parasite Eve II is true to survival horror in fact there are numerous types of ammo, rather then there being only two ammo types and weapons determining stats. Also unique to most survival horror games, there are multiple types of ammo per type that make the weapons useful in a variety of situations. Most weapons have at least two types of ammo, each being useful for specific circumstances.

Pistol Ammunition

These are the ammo types that are used by the 9mm Pistols of the game. The 9mm P.B or Parabellum rounds are extremely common, in fact, being one of a few unlimited types of ammo in the game. All collectively are, however, extremely weak. All pistol ammo has a maximum capacity of 500.

These weapons use pistol ammunition:

9mm P.B

9mmpbsmall
  • Caliber: 9mm
  • Power: 10
  • Capacity: 50 / 500
  • Special Effect: N/A
  • Price: 30 BP / 50 rounds

As the most basic type of ammo there is, the 9mm P.B. is only effective for the early part of the game and is quickly replaced by 5.56mm or Buckshot. It is unlimited in supply as many of the game's supply boxes carry this ammo.

Unlimited 9mm P.B. ammo boxes can be found in the following locations:
  1. Akropolis Tower - Square
  2. Dryfield 1F - Gas Station
  3. East Mine - Refuge
  4. Shelter B1 - Storeroom
  5. Shelter B1 - Armory (must have Black Keycard)
  6. Shelter B2 - Breeding Room
  7. Shelter B3 - Dumping Hole
  8. Shelter 1F - Heliport
  9. Shelter B1 - Underground Parking (after the military moves in)

9mm Hydra

9mmhydrasmall
  • Caliber: 9mm
  • Power: 15
  • Capacity: 50 / 500
  • Special Effect: N/A
  • Price: 50 BP / 50 rounds

This is an improvement overall to the P.B rounds and can be found in unlimited quantity later on in the game. It does feature a 50% improvement in damage to the 9mm P.B. but that isn't saying much.

Unlimited 9mm Hydra ammo boxes can be found in the following locations:
  1. Shelter B1 - Armory (must have Black Keycard)
  2. Shelter B3 - Dumping Hole
  3. Neo Ark - Power Plant (2nd Area)
  4. Shelter 1F - Heliport
  5. Shelter B1 - Underground Parking (after the military moves in)

9mm Spartan

9mmspartansmall
  • Caliber: 9mm
  • Power: 20
  • Capacity: 50 / 500
  • Special Effect: N/A
  • Price: 80 BP / 50 rounds

This is a much more powerful version of the P.B rounds and features double the damage and 50% improvement to the Hydra. It is a very rare ammo, typically only found in the end of the game. These nearly equal the damage of the 5.56mm but Aya cannot carry as many and most weapons have similar ammo capacity but are stronger overall. This ammo is often dropped by GOLEMs.

Rifle Ammunition

Only featuring a single type of ammo, the 5.56mm round is a very common and easy to use round plus the M4's numerous modifications more than make up for this. Rifle ammo has a maximum capacity of 800.

These weapons use rifle ammunition:

5.56mm

556riflesmall
  • Caliber: 5.56mm
  • Power: 22
  • Capacity: 80 / 800
  • Special Effect: N/A
  • Price: 100 BP / 80 rounds

This round is probably one of the best overall in the game. Having a good blend of power and capacity, the 5.56mm can and probably should be used from the beginning to the end of the game. While there are only two weapons that use the ammo, both are extremely versatile and strong weapons. This ammo is often dropped by GOLEMs.

Unlimited 5.56mm ammo boxes can be found in the following locations:
  1. Shelter 1F - Heliport*
  2. Shelter B1 - Underground Parking (after the military moves in)*
  • Note: Both locations can only be found when heading towards the good ending, same with Grenade Rounds.

Shotgun Ammunition

Unlike other games, the Shotgun round is not as good as one may think due to its properties. However the ammo is very useful as, while the capacity isn't great, the higher level versions can be very powerful if used correctly. All shotgun ammo has a maximum capacity of 200.

These weapons use shotgun ammunition:

Buckshot

Buckshotsmall
  • Caliber: 12 Gauge
  • Power: 40
  • Capacity: 10 / 200
  • Special Effect: Explosive
  • Price: 60 BP / 10 rounds

This round may not be as powerful as in other games but is unique in that, like in Parasite Eve, these have a Burst properties. That means that, if enemies are grouped close enough together, you can damage all of them. This means that for Bats or Mind Sucklers, these are really useful. For Black Beetles, this ammo is nearly essential.

Unlimited Buckshot ammo boxes can be found in the following locations:
  1. Shelter B1 - Armory (must have Black Keycard)
  2. Shelter 1F - Heliport
  3. Shelter B1 - Underground Parking (after the military moves in)

Firefly

Fireflysmall
  • Caliber: 12 Gauge
  • Power: 70
  • Capacity: 10 / 200
  • Special Effect: Incendiary
  • Price: 90 BP / 10 rounds

A lifesaver against Bog Divers and one of the two ammo types that can damage Amoebas, Firefly ammo is very useful. While it does -not- have the Burst feature of Buckshot, it can easily destroy these enemy types saving a lot of time, effort, HP and MP in trying to fight these enemies.

R. Slug

Rslugsmall
  • Caliber: 12 Gauge
  • Power: 90
  • Capacity: 10 / 200
  • Special Effect: Piercing
  • Price: 120 BP / 10 rounds

This ammo is basically miniature grenade rounds and it makes several Shotguns deal excellent damage, more so in fact, depending, than the M4. With Energy Shot leveled up sufficiently, GOLEMs become trivial affairs.

Grenade Launcher ammunition

Another versatile ammo type, Grenades can deal some of the greatest amounts of damage to a target and this makes it a very effective against bosses. All grenade ammo has a maximum capacity of 100.

These weapons use grenade ammunition:

Grenade

Grenadesmall
  • Caliber: 40mm
  • Power: 270
  • Capacity: 4 / 100
  • Special Effect: Burst
  • Price: 280 BP / 4 rounds

These rounds are devastating to most bosses and consequently are a necessity for fighting against bosses. Very few weapons can match the damage that these can put out although most of the weapons in this category, usually, have to be reloaded after very shot.

Unlimited Grenade ammo boxes can be found in the following locations:
  1. Shelter 1F - Heliport*
  2. Shelter B1 - Underground Parking (after the military moves in)*
  • Note: Both locations can only be found when heading towards the good ending, same with 5.56mm rounds.

Airburst

Airburstsmall
  • Caliber: 40mm
  • Power: 220
  • Capacity: 4 / 100
  • Special Effect: Explosion
  • Price: 450 BP / 4 rounds

This round is not as powerful as the standard round but they also explode in the air, allowing their damage to be spread out over a wider area and potentially killing more enemies. This ammo is often dropped by GOLEMs.

Riot

Riotsmall
  • Caliber: 40mm
  • Power: 60
  • Capacity: 4 / 100
  • Special Effect: Flash
  • Price: 80 BP / 4 rounds

This ammo is not very powerful, in fact it is quite weak but it can stun a lot of enemies with its Flash, allowing the player to pick them apart at their leisure. This ammo is often dropped by GOLEMs.

Revolver Ammunition

This ammo is unique to the Mongoose and is Parasite Eve II's Magnum. It can acquired for most of the game if the player gets a D Ranking in the previous play through. This is possible by killing everything in Normal or Replay Mode. All revolver ammo has a maximum capacity of 500.

These weapons use revolver ammunition:

.44 Magnum

44magnumsmall
  • Caliber: .44 Magnum
  • Power: 40
  • Capacity: 50 / 500
  • Special Effect: N/A
  • Price: 100 BP / 50 rounds

This round has the same damage potential of the Buckshot but has the capacity of a pistol, making it quite useful. While not on par with Magnums in other survival horror games, the ammo itself is much more common.

.44 Maeda

44maedasmall
  • Caliber: .44 Magnum
  • Power: 70
  • Capacity: 25 / 500
  • Special Effect: Poison
  • Price: 800 BP / 25 rounds

Not very useful against GOLEMs due to their immunity to Poison, the Maeda rounds (referencing the rounds used to kill the Ultimate Being in the first game) are very useful in cases where enemies can be poisoned. They are especially useful against the final boss.

Batteries / Fuel

Batteries and fuel are used by certain weapons for Combat Light effects and energy-based attacks. This sort of ammo is never found or dropped, but can be refilled for free at any of the game's shops.

These weapons use batteries / fuel:

v · e · d
Characters
Aya Brea - Eve Brea - Kyle Madigan
Rupert Broderick - Eric Baldwin - Gary Douglas - Flint - Pierce Carradine - No. 9 GOLEM - Jodie Bouquet
Neo-Mitochondrial Creatures
Bass - Bat - Black Beetle - Worms (Caterpillar, Maggot) - Amoeba (Green Amoeba, Red Amoeba) - Moth - Rat - Scorpion
Artificial Neo-Mitochondrial Creatures
Stranger (Grinning Stranger, Boss Stranger, Odd Stranger, Lesser Stranger, Creeping Stranger, Horned Stranger) - Stalker (Zebra Stalker, Gray Stalker, Ivory Stalker, Skull Stalker) - Suckler (Blood Suckler, Bone Suckler, Mind Suckler, Sucklerceph) - Scavenger - Chaser (Desert Chaser, Blizzard Chaser, Mad Chaser) - Fatties (Brute, Mossback, Slouch) - Diver (Bog Diver, Sea Diver) - Stinger (Brain Stinger, Puppet Stinger) - GOLEM (Pawn GOLEM, Rook GOLEM, Knight GOLEM, Bishop GOLEM)
Machines
Watcher - Derangement Speaker
Unique Neo-Mitochondrial Creatures
Boss Stranger - No. 9 GOLEM - Gray Stalker - Burner - Blizzard Chaser - Ivory Stalker - Glutton - Generator (Proto Generator, Beta Generator) - Sea Diver - Puppet Stinger - Brahman - Eve
Locations
Abandoned Mine - Akropolis Tower - Dryfield - M.I.S.T. Headquarters - Neo Ark - Shelter
Archives
Bounty Points - Weapons - Armor - Items - Ammunition - Rankings - Modes - Soundtrack

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