Neo Ark | |
---|---|
Enemies | Watcher Derangement Speaker Proto Generator Beta Generator Pawn GOLEM Rook GOLEM Bishop GOLEM Horned Stranger Black Beetle Red Amoeba Bog Diver Mossback Scorpion Desert Chaser Maggot Knight GOLEM (Bounty/Nightmare) |
Bosses | Sea Diver (optional) |
“ | Our organization is dedicated to guiding the human race. At no other time in the Earth's history has one species dominated like humans do now. It's unhealthy. We're killing ourselves. We're making a new natural order to preserve and save humanity. | ” |
Neo Ark, known in the Japanese version as Shambala, is an underground location in Parasite Eve II.
Located in Nevada (presumably in or near the Mojave Desert near Dryfield), it was a missile base constructed by the U.S. government during the Cold War. After the Soviet fall, the base was deactivated and put on sale. The secret organization, ostensibly using a private venture front, purchased the abandoned base and converted it into the haven center for NMC and ANMC research. It is now a secret laboratory that created the Artificial Neo-Mitochondrial Creatures. It is accessed through the abandoned mine and a shelter.
In the Neo Ark, scientists created various types of ANMCs based on various environments on Earth, such the ocean, forest, and desert. They also created the GOLEM defense units. The lab houses various recreated environments to test their ANMCs in, but most of the lab is broken down and falling apart. This allows the ANMCs to roam throughout the shelter unhindered. The lab still has defense mechanisms running and Aya Brea confronts those as well as the ANMCs and the GOLEM defense units.
In the lab, there are notes of what the lab personnel had been experimenting with various organisms. There are various rooms in the shelter, such as the Breeding Room, and the Garbage Disposal Room.
Another major location is another level that is a massive greenhouse structure that is to provide a natural life for the ANMCs to evolve after being created. The greenhouses consist of Aquatic, Forest (with the "Temple of Tlaloc" or "Shrine of Time" modeled after Mayan culture) and Savanna. The greenhouse is constructed as a showcase for the investor so that they can choose the next lifeform they will become. There are also two massive Generators that provide power for the barrier that protects the innermost sanctum of Neo Ark, hiding the controller of these weapons: the new Eve.
There's also another passage as well, large enough for a medium truck. For personnel transport, an electric powered jeep is installed. If Aya can secure the armory key from No. 9 GOLEM, an armory can be accessed. The armory is somewhat automatic with a "vending" machine where Aya can purchase equipment and weapon (strangely with credit accessed via Aya's MIST implant, implying MIST was involved). GOLEM soldier storage and armament facility is also installed.
Trivia[]
- "Neo Ark" may be a reference to an inversion of the mythological Noah's Ark story, except now, willing humans are the "animals" on the ark. Noah's Ark is also mentioned by Aya, affirming this.
- "Neo" is a Latin prefix for "new", meaning it can be thought of as the "New Ark".
- "Shambala" is likely a reference to Shambhala, the mythical kingdom said to be hidden deep within the depths of the Himalayan Mountains and is prophesied to be the birthplace of Maitreya, the Buddha of the Future who is said to bring the end of the Kali Yuga, the days of eternal suffering and existential suffering as told in Buddhist lore. Alternately, appropriation by Nazi occultism and Aryanism believed that Shambhala was one of the few places that supposed progenitor superhumans of the Nazi defined "master race" dwelled, and whose superhuman populace were believed in many of their fringe beliefs to be beings who could manipulate energy and were beyond the pain and suffering of human physiology.
- Neo Ark contains a temple dedicated to the worship of the deity Tlaloc. It is unclear why this is, although it may be psychological research to examine how ANMCs would react to concepts like god, religion, worship, etc, as they may still have remnants of their human memories.
Gallery[]
Locations[]
Any item marked in red requires a Medicine Wheel to pickup.
Plot Devices (which update enemy encounters)
Initial: Default enemy encounter until the room has been updated #2: Aya defeats the Proto Generator. #3: Aya examines the solution for the Pyramid Puzzle. #4: Aya unlocks the Power Plant 2 door. #5: Aya unlocks the ability to move the bridge. #6: Aya defeats the Beta Generator. #7: Aya defeats the Puppet Stinger. #8: Aya meets up with the military.
Observatory[]
- Room ID#: 7
- Connects to: B2 Main Corridor (B2), North Promenade, South Promenade
- Pickups:
- Special:
- Notes:
EVE Access Tunnel[]
- Room ID#: 8
- Connects to: Main Corridor (B2), Elevator
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Watcher x4 | 60 | 0 | 0 | |
#6 | Derangement Speaker x2 Watcher x5 |
375 | 0 | 0 |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Watcher x4 | 60 | 0 | 0 | |
#6 | Derangement Speaker x2 Watcher x5 |
375 | 0 | 0 |
North Promenade[]
- Room ID#: 10
- Connects to: Observatory, Forest Zone
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Nothing | ||||
#7 | Pawn GOLEM x3 | 375 | 300 | 15 | 9mm Spartan 5.56 Rifle |
#8 | Pawn GOLEM x2 | 250 | 200 | 10 | Riot Grenade |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Nothing | ||||
#7 | Pawn GOLEM x3 | 375 | 300 | 15 | |
#8 | Pawn GOLEM x2 | 250 | 200 | 10 |
Forest Zone[]
- Room ID#: 11
- Connects to: North Promenade, Submarine Tunnel, Jungle Zone
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Horned Stranger | 115 | 200 | 5 | Recovery3 MP Boost2 |
#3 | Horned Stranger x3 | 345 | 600 | 15 | |
#5 | Horned Stranger x2 | 230 | 400 | 10 | |
#6 | Beetle x10 | 150 | 530 | 10 | |
#7 | Pawn GOLEM Horned Stranger x2 |
355 | 500 | 15 | 9mm Spartan |
#8 | Pawn GOLEM x2 | 250 | 200 | 10 | Riot 9mm Spartan |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Horned Stranger | 115 | 200 | 5 | |
#3 | Horned Stranger x3 | 345 | 600 | 15 | |
#5 | Horned Stranger x2 | 230 | 400 | 10 | |
#6 | Beetle x10 | 150 | 530 | 10 | |
#7 | Pawn GOLEM Horned Stranger x2 |
355 | 500 | 15 | |
#8 | Pawn GOLEM x2 | 250 | 200 | 10 |
Submarine Tunnel[]
- Room ID#: 12
- Connects to: Forest Zone, Pavilion
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Nothing | ||||
#6 | Red Amoeba x2 | 32 | 840 | 60 | Eau de Toilette |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Nothing | ||||
#6 | Red Amoeba x2 | 32 | 840 | 60 |
Pavilion[]
- Room ID#: 13
- Connects to: Submarine Tunnel, Island, Bridge
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Bog Diver x3 | 210 | 264 | 9 | |
#5 | Bog Diver x3 | 210 | 264 | 9 | |
#6 | Bog Diver Mossback |
274 | 240 | 9 | |
#7 | Bog Diver x4 | 280 | 352 | 12 | |
#8 | Rook GOLEM | 250 | 400 | 8 | Airburst |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Bog Diver x3 | 210 | 264 | 9 | |
#5 | Bog Diver x3 | 210 | 264 | 9 | |
#6 | Bog Diver Mossback |
274 | 240 | 9 | |
#7 | Bog Diver x4 | 280 | 352 | 12 | |
#8 | Rook GOLEM | 250 | 400 | 8 |
Island[]
- Room ID#: 14
- Connects to: Pavilion, Submarine Gallery
- Pickups: Lipstick
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Bog Diver x3 | 210 | 264 | 9 | |
#6 | Mossback x2 | 408 | 304 | 12 | |
#7 | Bog Diver x3 | 210 | 264 | 9 | |
#8 | Rook GOLEM | 250 | 400 | 8 | Airburst |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Bog Diver x3 | 210 | 264 | 9 | |
#6 | Mossback x2 | 408 | 304 | 12 | |
#7 | Bog Diver x3 | 210 | 264 | 9 | |
#8 | Rook GOLEM | 250 | 400 | 8 |
Garden[]
- Room ID#: 15
- Connects to: Bridge, Substation, Growth Room
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Beetle x10 | 150 | 530 | 10 | |
#5 | Beetle x6 Mossback |
294 | 470 | 12 |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Beetle x10 | 150 | 530 | 10 | |
#5 | Beetle x6 Mossback |
294 | 470 | 12 |
Power Plant 2[]
- Room ID#: 16
- Connects to: Substation
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Beta Generator Watcher x6 |
490 | 200 | 100 | Ringer's Solution MP Boost2 |
#8 | Rook GOLEM Watcher x4 |
310 | 400 | 8 | Airburst |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Beta Generator Watcher x6 |
490 | 200 | 100 | |
#8 | Bishop GOLEM | 400 | 2500 | 7 | 44 Maeda SP M249 5.56 Rifle Lipstick |
Power Plant 1[]
- Room ID#: 17
- Connects to: Shrine
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Proto Generator Watcher x6 |
290 | 100 | 100 | Recovery3 MP Boost2 |
#4 | Beetle x8 | 120 | 424 | 8 | |
#7 | Beetle x5 Scorpion x4 |
155 | 297 | 9 | |
#8 | Beetle x6 | 90 | 318 | 6 |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Proto Generator Watcher x6 |
290 | 100 | 100 | |
#4 | Beetle x8 | 120 | 424 | 8 | |
#7 | Beetle x5 Scorpion x4 |
155 | 297 | 9 | |
#8 | Beetle x6 | 90 | 318 | 6 |
Savanna Zone[]
- Room ID#: 18
- Connects to: South Promenade, Shrine
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Chaser x2 Scorpion x5 |
250 | 140 | 13 | |
#2 | Beetle x7 | 105 | 371 | 7 | |
#4 | Chaser Maggot x5 |
155 | 390 | 9 | |
#7 | Pawn GOLEM x2 | 250 | 200 | 10 | Riot 9mm Spartan |
#8 | Pawn GOLEM Rook GOLEM |
375 | 500 | 13 | Airburst Riot |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Chaser x2 Scorpion x5 |
250 | 140 | 13 | |
#2 | Beetle x7 | 105 | 371 | 7 | |
#4 | Chaser Maggot x5 |
155 | 390 | 9 | |
#7 | Pawn GOLEM x2 | 250 | 200 | 10 | |
#8 | Pawn GOLEM Rook GOLEM |
375 | 500 | 13 |
South Promenade[]
- Room ID#: 19
- Connects to: Observatory, Savanna Zone
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Nothing | ||||
#7 | Pawn GOLEM x2 | 250 | 200 | 10 | Riot Grenade |
#8 | Pawn GOLEM x2 Rook GOLEM |
500 | 600 | 18 | 5.56 Rifle 9mm Spartan |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Nothing | ||||
#7 | Pawn GOLEM x2 | 250 | 200 | 10 | |
#8 | Pawn GOLEM x2 Rook GOLEM |
500 | 600 | 18 |
Altar[]
- Room ID#: 20
- Connects to: Pyramid
- Pickups:
- Special:
- Notes:
Shrine[]
- Room ID#: 21
- Connects to: South Promenade, Power Plant 1
- Pickups: MP Boost2
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Beetle x3 | 45 | 159 | 3 | Recovery2 MP Boost2 |
#6 | Beetle x4 Scorpion x4 |
140 | 244 | 8 | |
#7 | Pawn GOLEM x2 | 250 | 200 | 10 | 9mm Spartan 5.56 Rifle |
#8 | Bishop GOLEM | 400 | 2500 | 7 | Protein Capsule |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Beetle x3 | 45 | 159 | 3 | |
#6 | Knight GOLEM | 300 | 1000 | 6 | Javelin 5.56 Rifle Recovery3 |
#7 | Pawn GOLEM x2 | 250 | 200 | 10 | |
#8 | Bishop GOLEM | 400 | 2500 | 7 |
Bridge[]
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Bog Diver x3 | 210 | 264 | 9 | |
#3 | Beetle x3 Bog Diver x2 |
185 | 335 | 9 | |
#5 | Bog Diver Mossback |
274 | 240 | 9 | |
#7 | Bog Diver x3 | 210 | 264 | 9 | |
#8 | Rook GOLEM x2 | 500 | 800 | 16 | 5.56 Rifle 9mm Spartan |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Bog Diver x3 | 210 | 264 | 9 | |
#3 | Beetle x3 Bog Diver x2 |
185 | 335 | 9 | |
#5 | Rook GOLEM x2 | 500 | 800 | 16 | |
#7 | Bog Diver x3 | 210 | 264 | 9 | |
#8 | Rook GOLEM x2 | 500 | 800 | 16 |
Jungle Zone[]
- Room ID#: 29
- Connects to: North Promenade, Pyramid
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Horned Stranger x3 | 345 | 600 | 15 | |
#5 | Horned Stranger x2 | 230 | 400 | 10 | |
#6 | Horned Stranger x4 | 460 | 800 | 20 | |
#7 | Horned Stranger x4 | 460 | 800 | 20 |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Horned Stranger x3 | 345 | 600 | 15 | |
#5 | Horned Stranger x2 | 230 | 400 | 10 | |
#6 | Horned Stranger x4 | 460 | 800 | 20 | |
#7 | Horned Stranger x4 | 460 | 800 | 20 |
Submarine Gallery[]
- Room ID#: 30
- Connects to: Island
- Pickups: Skull Crystal (Limited-time drop)
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Bog Diver x5 Sea Diver |
750 | 1440 | 30 | Protein Capsule MP Boost2 |
#6 | Bog Diver x3 | 210 | 264 | 9 | Ringer's Solution |
#7 | Bog Diver | 70 | 88 | 3 | |
#8 | Bog Diver | 70 | 88 | 3 |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Bog Diver x5 Sea Diver |
750 | 1440 | 30 | Firefly R. Slug |
#6 | Bog Diver x3 | 210 | 264 | 9 | |
#7 | Bog Diver | 70 | 88 | 3 | |
#8 | Bog Diver | 70 | 88 | 3 |
Pyramid[]
- Room ID#: 32
- Connects to: Jungle Zone, Altar
- Pickups:
- Special:
- Notes:
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Beetle x9 | 135 | 477 | 9 | |
#5 | Maggot x6 | 96 | 408 | 6 | |
#6 | Beetle x5 Maggot x3 |
123 | 469 | 8 | |
#7 | Pawn GOLEM x2 Horned Stranger |
365 | 400 | 15 | 9mm Spartan 5.56 Rifle |
#8 | Rook GOLEM x2 | 500 | 800 | 16 | Airburst 5.56 Rifle |
ID | Enemies | EXP | BP | MP | Dropped Items |
---|---|---|---|---|---|
Initial | Beetle x9 | 135 | 477 | 9 | |
#5 | Rook GOLEM x2 | 500 | 800 | 16 | |
#6 | Beetle x5 Maggot x3 |
123 | 469 | 8 | |
#7 | Pawn GOLEM x2 Horned Stranger |
365 | 400 | 15 | |
#8 | Rook GOLEM x2 | 500 | 800 | 16 |
Substation[]
- Room ID#: 33
- Connects to: Garden, Power Plant 2
- Pickups:
- Special: Ammo Box, 9mm Hydra
- Notes: