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Abandoned Mine
Abandonedmine
Enemies Desert Chaser
Scavenger
Mind Suckler
Scorpion
Bat
Zebra Stalker
Brain Stinger
Moth
Pawn GOLEM (Bounty/Nightmare)
Rook GOLEM (Bounty/Nightmare)
Bosses Blizzard Chaser
Ivory Stalker

The Abandoned Mine resides on the outskirts of Dryfield and serves as a hidden entrance to the Shelter.

Kyle Madigan suspects the entrance to the shelter is in the abandoned mine outside of Dryfield. Though Aya Brea's car was destroyed in the night by Scavengers, Aya and Kyle take Gary Douglas's red pickup.

When they arrived at the mine entrance, they were faced with an impressive number of Chasers. Kyle was injured during the initial scuffle and fleed into the mine, where he fell into a large chasm with (at least) one Desert Chaser. During this time, Aya fought off the remaining Desert Chasers off then followed Kyle into the mine, worried about his safety. There she had to cover the large gap in the bridge with a large oak plank. After completing a puzzle in the form of an electronic circuit, the gate unlocked and Aya was attacked by the Blizzard Chaser. Aya defeated the two forms of the beast and found Kyle's handgun after the first fight. During the fight the circuit to the secret passage was damaged, though Aya found the second jumper and used it bypass the damage and power up all the gates in the mine. From there, Aya was able to unlock the cavern door to the secret passage (leading to the shelter) with the turn of a key on No. 9 GOLEM's motorcycle. Finding the elevator at the end of the secret passage, Aya used it to descend into the Shelter.

Trivia[]

  • The Refuge room where Aya must solve the Gate Puzzle has the only save point that Aya asks if the phone can make outside calls, along with a question to dial to M.I.S.T HQ or not.
  • The Abandoned Mine becomes inaccessible during the final phase of the game. All items stored in the pickup truck are re-located to a bin at the Heliport (and later at the Underground Parking).

Locations[]

Any items marked in red requires a Medicine Wheel to pickup.

Plot Devices (which update enemy encounters)

Initial: Default enemy encounter until the room has been updated
#2: Aya defeats the Blizzard Chaser.
#3: Aya defeats the Glutton.
#4: Aya answers the phone in B2 Shelter, Laboratory.
#5: Aya pursues No.9/Eve.

Mesa[]

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  • Room ID#: 1
  • Connects to: Tunnel Entrance
  • Pickups: None
  • Special: Drop Box, holds 20 items, imported from Garage
  • Notes:
    • Starting room for Abandoned Mine on Disc 2
    • Player cannot enter the mine until all the Chasers have been defeated, making the first Mesa battle a required one.
      • While Kyle is on the map, an invisible wall goes around him, preventing him from being killed by enemy attacks; even if the player manages to maneuver a Chaser into crashing into Kyle, the Chaser will take the usual 15 damage (He can still die if the player hacks his HP and sets it to 0).
Encounters: Normal, Replay and Scavenger Modes
ID Enemies EXP BP MP Dropped Items
Initial Chaser x11 825 550 44 Recovery3
9mm Hydra x50
5.56 Rifle x80
9mm Spartan x50
#2 Scavenger x4 40 248 8
#3 Mind Suckler x4
Scorpion x2
88 160 10
Encounters: Bounty and Nightmare Modes
ID Enemies EXP BP MP Dropped Items
Initial Chaser x11 825 550 44
#2 Scavenger x4 40 248 8
#3 Pawn GOLEM
Rook GOLEM
375 500 13 Protein Capsule
MD Player
MP Boost1

Cavern[]

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  • Room ID#: 2
  • Connects to: Gorge, Secret Passage
  • Pickups: Jumper Plug, P229 (after defeating Blizzard Chaser)
  • Notes:
    • During the boss battle, the player can attack the gasoline drums and cause them to explode, doing damage to the boss if it happens to be nearby.
    • Player must examine the motorbike in the corner of the room to trigger the next puzzle in Refuge and later to open the door to the Secret Passage.
    • There are (technically) 2 times the player will have a chance to pick up the P229.
      • The first time is a one-time pickup before receiving the Jumper Plug.
      • The second time follows the defeat of the Zombie Chaser as part of the item rewards following the battle; that one will only appear if the player does not have one in their inventory.
Encounters: Normal, Replay and Scavenger Modes
ID Enemies EXP BP MP Dropped Items
Initial Blizzard Chaser 300 200 10
Zombie Chaser 500 300 30 Recovery2
P229
Grenade x4
M203
#3 Zebra Stalker x2 212 72 10
#5 Brain Stinger x2 210 316 16
Encounters: Bounty and Nightmare Modes
ID Enemies EXP BP MP Dropped Items
Initial Blizzard Chaser 300 200 10
Zombie Chaser 500 300 30 P229
9mm Spartan x50
#3 Zebra Stalker x2 212 72 10
#5 Brain Stinger x2 210 316 16

Tunnel Entrance[]

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Encounters: Normal, Replay and Scavenger Modes
ID Enemies EXP BP MP Dropped Items
Initial Chaser x2
Moth x5
160 190 13
#2 Moth x6
Scorpion x6
132 156 12
#3 Zebra Stalker x3 318 108 15
Encounters: Bounty and Nightmare Modes
ID Enemies EXP BP MP Dropped Items
Initial Chaser x2
Moth x5
160 190 13
#2 Moth x6
Scorpion x6
132 156 12
#3 Zebra Stalker x3 318 108 15

Tunnel[]

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  • Room ID#: 4
  • Connects to: Tunnel Entrance, Gorge
  • Pickups: None
  • Notes:
    • The first enemy encounter is an ambush by the scavengers. Evade or use an item/spell to disable them once the battle starts.
Encounters: Normal, Replay and Scavenger Modes
ID Enemies EXP BP MP Dropped Items
Initial Scavenger x5 50 310 10 Firefly x10
R. Slug x10
#2 Mind Suckler x4
Scorpion x3
108 168 11
#3 Bat x7
Scorpion x3
95 150 10
Encounters: Bounty and Nightmare Modes
ID Enemies EXP BP MP Dropped Items
Initial Scavenger x5 50 310 10
#2 Mind Suckler x4
Scorpion x3
108 168 11
#3 Bat x7
Scorpion x3
95 150 10

Gorge[]

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  • Room ID#: 5
  • Connects to: Tunnel, Refuge, Cavern
  • Pickups: None
  • Notes:
    • The player cannot pick up the Oak Board in Forked Tunnel until the 'deep gorge' has been examined.
    • The door leading to Cavern is locked. The puzzle to unlock the door is in Refuge.
    • After defeating Blizzard Chaser and returning to this room, the door will lock again, requiring the player to solve the puzzle using a combination of Jumper Plugs.
    • The first encounter is an ambush setup by the bats. They will surround Aya before starting the battle. Either walk into the middle of the room backwards for an easy escape back to the start of the room or quickly cast a spell like Plasma once the battle starts.
Encounters: Normal, Replay and Scavenger Modes
ID Enemies EXP BP MP Dropped Items
Initial Bat x12 60 216 12 MP Boost1
#2 Bat x12 60 216 12
#3 Mind Suckler x6 72 216 12
#5 Bat x12 60 216 12
Encounters: Bounty and Nightmare Modes
ID Enemies EXP BP MP Dropped Items
Initial Bat x12 60 216 12
#2 Bat x12 60 216 12
#3 Mind Suckler x6 72 216 12
#5 Bat x12 60 216 12

Refuge[]

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Forked Tunnel[]

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Encounters: Normal, Replay and Scavenger Modes
ID Enemies EXP BP MP Dropped Items
Initial Nothing
#2 Scavenger x4 40 248 8
#3 Moth x8
Scorpion x2
56 160 10
Encounters: Bounty and Nightmare Modes
ID Enemies EXP BP MP Dropped Items
Initial Nothing
#2 Scavenger x4 40 248 8
#3 Moth x8
Scorpion x2
56 160 10

Secret Passage[]

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Encounters: Normal, Replay and Scavenger Modes
ID Enemies EXP BP MP Dropped Items
Initial Ivory Stalker 600 300 15 9mm Spartan
Belt Pouch
MP Boost2
#4 Brain Stinger x2 210 316 16
#5 Zebra Stalker x3 318 108 15
Encounters: Bounty and Nightmare Modes
ID Enemies EXP BP MP Dropped Items
Initial Ivory Stalker 600 300 15 R. Slug x10
#4 Brain Stinger x2 210 316 16
#5 Zebra Stalker x3 318 108 15

Base Maps[]

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v · e · d
Characters
Aya Brea - Eve Brea - Kyle Madigan
Rupert Broderick - Eric Baldwin - Gary Douglas - Flint - Pierce Carradine - No. 9 GOLEM - Jodie Bouquet
Neo-Mitochondrial Creatures
Bass - Bat - Black Beetle - Worms (Caterpillar, Maggot) - Amoeba (Green Amoeba, Red Amoeba) - Moth - Rat - Scorpion
Artificial Neo-Mitochondrial Creatures
Stranger (Grinning Stranger, Boss Stranger, Odd Stranger, Lesser Stranger, Creeping Stranger, Horned Stranger) - Stalker (Zebra Stalker, Gray Stalker, Ivory Stalker, Skull Stalker) - Suckler (Blood Suckler, Bone Suckler, Mind Suckler, Sucklerceph) - Scavenger - Chaser (Desert Chaser, Blizzard Chaser, Mad Chaser) - Fatties (Brute, Mossback, Slouch) - Diver (Bog Diver, Sea Diver) - Stinger (Brain Stinger, Puppet Stinger) - GOLEM (Pawn GOLEM, Rook GOLEM, Knight GOLEM, Bishop GOLEM)
Machines
Watcher - Derangement Speaker
Unique Neo-Mitochondrial Creatures
Boss Stranger - No. 9 GOLEM - Gray Stalker - Burner - Blizzard Chaser - Ivory Stalker - Glutton - Generator (Proto Generator, Beta Generator) - Sea Diver - Puppet Stinger - Brahman - Eve
Locations
Abandoned Mine - Akropolis Tower - Dryfield - M.I.S.T. Headquarters ( Shooting gallery ) - Neo Ark - Shelter
Archives
Ammunition - Armor - Bounty Points - Items - Gameplay - Modes - Rankings - Shops - Soundtrack - Weapons
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